

Each of One Hand Clapping‘s worlds are made up of colourful 2D environments, designed with bright colours and bold elements. But there’s no denying that this is one heck of an interesting way to play a game. But when you actually have to think about pitch? If you’re not a singer, it can be a bit daunting. Making random sounds and making up songs is one thing. It’s here where things start to get a bit more technical and you start to feel a bit silly. Again, you can tinker with the settings so the game registers your pitch correctly. It doesn’t matter if you’re tone deaf as long as your sounds are higher and lower than each other you shouldn’t have a problem. You’ll need to sing high notes to raise platforms, and low notes to lower them, for example. In the next level, however, One Hand Clapping introduces pitch. As long as your microphone is picking up noise, it doesn’t matter what that noise is.

Or you can yodel complete nonsense into your microphone. You can sing made-up songs about what’s happening around you, like I did. In One Hand Clapping‘s first level, it doesn’t matter what noise you make. As long as you’re willing to siiiiing, of course.
#One hand clapping switch full#
Once you’ve got them just right, you’ll have full control over the game’s environment. Thankfully, the settings are generous and easily tinkered with. If you’re in a noisy environment, you’ll need to adjust the sensitivity of your microphone so it picks up just your voice. You’ll need to activate them at just the right time to get to your location. By making noise into your microphone, objects around you will react lights will come on, platforms will move up and down or side to side. Things start off fairly straightforward in One Hand Clapping. It’s joyous, hilarious and, at least if anyone is in the room with you, a little bit embarrassing. As long as you’re making some sounds, you’re good. What you sing, for the most part, doesn’t matter. Yes, you literally sing into your microphone. Rather than using buttons on your controller to activate lifts, move obstacles and raise and lower platforms, you need to use the power of your voice. This cute puzzle platformer isn’t like others of its ilk, you see. I felt a bit like a lunatic, singing nonsense songs into my DualSense controller, while playing One Hand Clapping.
